The Cool Slate Rises



Suddenly, from outside, you heard blaster shots and a scream. As you rushed to the door, you saw the man you just talked to unconscious, being carried away by three officers while another gave you a menacing look. Thinking it might be better to stay inside, you returned to your seat and waited. and waited. and waited.

The following morning you were all woken up by a noisy protocol droid. It instructs you, very
abruptly, to grab your things and follow. It leads you down hall after hall. They all look the same, but you don’t think they are, because you do not seem to be able to figure out how you would possibly get back out.

Finally the droid stops in front of a small one room office and instructs you all to enter. Behind a small, nondescript desk sits a Chiss officer. He informs you that you have all be selected from among their entire class to take on a mission of the utmost secrecy and importance. You will say goodbye to your lives and serve the Empire. He opens a door to his side and tells you to follow this hall.

From there it was just a series of space transports and ports. You have no possible idea where you are going and no one will answer any questions.

Back in the present

So here you sit. 16 hours since you left your last stop, what you learned was the Outpost Base, deep in the outer rim. Supposedly, you are finally going to your destination. Having taken the opportunity to rest, knowing you may not get to again for a while, you spend the last few hours of the trip getting to know your teammates.



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